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Compton, Los Angeles [BETA]

Compton, Los Angeles [BETA]

A Roblox experience owned by TK Interactive.

RoleplayENopen-worldsemi-roleplayemergency services

Description (written by the developer; not a statement by this register)

🚧 **In Development!** 🚧 --- Step into the heart of Compton, Los Angeles, in this open-world, semi-roleplay experience that blends the thrill of GTA-style action with deep, immersive roleplay elements. Whether you’re a civilian trying to make it in the streets or a first responder serving and protecting the city, Compton Los Angeles offers a rich and dynamic world for you to explore. Engage in intense **street racing**, dive into real-life **emergency services**, or become part of the **law enforcement** tackling crime across the city. The opportunities are endless, and the world of **Compton** is yours to experience. ⚠️ **This game emphasizes strict roleplay** with active voice chat and immersive interactions. ⚠️ **No gambling or unapproved in-game purchases**; all currency is earned through gameplay as per Roblox’s TOS. --- Tags: Police, Civilian, Officer, Firefighter, EMT, Compton, Sheriff, Street Racing, Police Chase, Fire, EMS, RP, GTA V, GTA VI,

Last updated by the developer 11 Aug 2026, 22:44 UTC.

0
playing (measured 12 Aug 2026, 04:08 UTC)
3,046
lifetime visits
80%
liked (44 👍 / 11 👎)
167
favourites (54.8 per 1k visits)
10 March 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:080first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

80828118 August 2026 — 82 % liked7 October 2026 — 81 % liked17 October 2026 — 81 % liked27 October 2026 — 80 % liked18 August 202627 October 2026
4 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 15:4880-1
17 Oct 2026, 15:4781no change
7 Oct 2026, 15:3381-1
18 Aug 2026, 10:0382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.