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Bike For Brainrots!🚲

Bike For Brainrots!🚲

A Roblox experience owned by Scratch Labs.

AdventureENbrainrot memestealthidle income

Bike For Brainrots!🚲 is an adventure experience created on 2026-03-10. It records 12,157,838 lifetime visits and 428,801 favorites. Currently, 224 users are playing. The game holds an 89% like percentage. The description outlines mechanics involving riding, stealing brainrots, and earning cash.

Description (written by the developer; not a statement by this register)

Welcome to BIKE FOR BRAINROTS🚲🧠 1. Ride into enemy bases and steal a Brainrot before they notice 🀫 2. Escape fast while brainrot chases you down πŸƒβ€β™‚οΈπŸ’¨ 3. Bring it back to your base and start earning cash πŸ’΅ Stack more Brainrots to grow your income faster πŸ“ˆ Your Brainrots keep earning even when you are offline πŸ’€ Having fun? πŸ‘ Like the game and invite your friends to ride with you πŸ˜„

Last updated by the developer 17 Aug 2026, 17:26 UTC.

94
playing (measured 22 Aug 2026, 00:50 UTC)
12,282,234
lifetime visits
89%
liked (5,488 πŸ‘ / 669 πŸ‘Ž)
472,717
favourites (38.5 per 1k visits)
10 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

9434421910 August 2026 β€” 344 players21 August 2026 β€” 166 players21 August 2026 β€” 133 players21 August 2026 β€” 131 players21 August 2026 β€” 118 players22 August 2026 β€” 94 players10 August 202622 August 2026
6 measurements spanning 11 days, net -250. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 57–382 and does not start at zero.
Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5094-24
21 Aug 2026, 23:50118-13
21 Aug 2026, 22:50131-2
21 Aug 2026, 21:50133-33
21 Aug 2026, 20:54166-178
10 Aug 2026, 14:01344first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x2 Money
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8913 August 2026 β€” 89 % liked21 August 2026 β€” 89 % liked21 August 2026 β€” 89 % liked21 August 2026 β€” 89 % liked21 August 2026 β€” 89 % liked22 August 2026 β€” 89 % liked23 August 2026 β€” 89 % liked2 September 2026 β€” 89 % liked12 September 2026 β€” 89 % liked22 September 2026 β€” 89 % liked2 October 2026 β€” 89 % liked12 October 2026 β€” 89 % liked22 October 2026 β€” 89 % liked1 November 2026 β€” 89 % liked13 August 20261 November 2026
14 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 19:3189no change
22 Oct 2026, 19:2289no change
12 Oct 2026, 19:1989no change
2 Oct 2026, 19:1689no change
22 Sept 2026, 19:0789no change
12 Sept 2026, 19:0689no change
2 Sept 2026, 19:0689no change
23 Aug 2026, 19:0689no change
22 Aug 2026, 00:5089no change
21 Aug 2026, 23:5089no change
21 Aug 2026, 22:5089no change
21 Aug 2026, 21:5089no change
21 Aug 2026, 20:5489no change
13 Aug 2026, 19:0589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.