Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🤔 Guess My Player!

🤔 Guess My Player!

A Roblox experience owned by Quacky Studios..

MinigamesENguessing gameplayer cardsmultiplayer

🤔 Guess My Player! is a minigame experience created on 2026-03-10. It currently has 71 players online. The title has accumulated 6,893,170 lifetime visits. User engagement metrics show a 70% like percentage and 208,725 favorites. The game allows players to guess opponent cards against friends or bots.

Description (written by the developer; not a statement by this register)

❓ Choose a player from a wide variety of options like Jandel, Sammy, Kreek and more famous players! 🤔 Ask questions and guess your opponent's card… or you LOSE! 🤖 Play against friends or challenge a robot! 👍 Like and favourite the game for more updates!

Last updated by the developer 7 Aug 2026, 13:43 UTC.

71
playing (measured 10 Aug 2026, 14:22 UTC)
6,893,170
lifetime visits
70%
liked (2,624 👍 / 1,113 👎)
220,026
favourites (31.9 per 1k visits)
10 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2271first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$
2x Wins
139 R$
2x Money
99 R$
2x Streak
79 R$
2x Luck
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,936,164 · 100.0% win
First win! · progression3,151,678 · 100.0% win
5 Wins! · progression795,241 · 28.8% win
5 Streak! · other383,811 · 13.4% win
10 Streak! · other51,689 · 1.9% win
25 Wins! · progression39,925 · 2.7% win
Easter Event 2026 · other11,870 · 0.00% win
25 Streak! · progression860 · 0.00% win
100 Wins! · progression383 · 0.00% win
50 Streak! · progression149 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked2 September 2026 — 70 % liked12 September 2026 — 70 % liked22 September 2026 — 70 % liked2 October 2026 — 70 % liked12 October 2026 — 70 % liked22 October 2026 — 70 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 23:1770no change
12 Oct 2026, 23:1770no change
2 Oct 2026, 23:1670no change
22 Sept 2026, 23:1570no change
12 Sept 2026, 23:0870no change
2 Sept 2026, 23:0770no change
23 Aug 2026, 23:0670no change
13 Aug 2026, 23:0570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.