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🤔 Guess My Player!

🤔 Guess My Player!

A Roblox experience owned by Quacky Studios..

MinigamesENguessing gameplayer cardsmultiplayer

🤔 Guess My Player! is a minigame experience created on 2026-03-10. It currently has 71 players online. The title has accumulated 6,893,170 lifetime visits. User engagement metrics show a 70% like percentage and 208,725 favorites. The game allows players to guess opponent cards against friends or bots.

Description (written by the developer; not a statement by this register)

❓ Choose a player from a wide variety of options like Jandel, Sammy, Kreek and more famous players! 🤔 Ask questions and guess your opponent's card… or you LOSE! 🤖 Play against friends or challenge a robot! 👍 Like and favourite the game for more updates!

Last updated by the developer 7 Aug 2026, 13:43 UTC.

71
playing (measured 10 Aug 2026, 14:22 UTC)
6,893,170
lifetime visits
70%
liked (2,565 👍 / 1,086 👎)
215,264
favourites (31.2 per 1k visits)
10 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2271first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$
2x Wins
139 R$
2x Money
99 R$
2x Streak
79 R$
2x Luck
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,828,221 · 100.0% win
First win! · progression3,090,863 · 100.0% win
5 Wins! · progression782,411 · 29.6% win
5 Streak! · other377,146 · 14.3% win
10 Streak! · other50,758 · 1.9% win
25 Wins! · progression38,856 · 2.0% win
Easter Event 2026 · other11,869 · 0.00% win
25 Streak! · progression847 · 0.10% win
100 Wins! · progression356 · 0.00% win
50 Streak! · progression148 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked2 September 2026 — 70 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:0770no change
23 Aug 2026, 23:0670no change
13 Aug 2026, 23:0570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.