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Untitled Liminal Gæm [V0.12] BETA

Untitled Liminal Gæm [V0.12] BETA

A Roblox experience owned by Untitled Liminal Community.

HorrorENbackroomsliminal spaceshorror

Description (written by the developer; not a statement by this register)

Explore and survive in the backrooms. Levels inspired by Wiki and Kane "Pixels" Parsons. (This backrooms is our own interpretation, please do not follow the wiki or any other source for this game.)

Last updated by the developer 15 Aug 2026, 15:41 UTC.

0
playing (measured 18 Aug 2026, 06:07 UTC)
823
lifetime visits
76%
liked (13 👍 / 4 👎)
13
favourites (15.8 per 1k visits)
10 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 06:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Level 0 · welcome46 · 0.00% win
Beta_Player · welcome45 · 100.0% win
I'm thirsty... · other29 · 0.00% win
Drop-down Menu · other20 · 0.00% win
Happy Chappy · other18 · 0.00% win
Level 0.65 · progression15 · 0.00% win
Level 0.83 · progression15 · 0.00% win
The Frontrooms · other12 · 0.00% win
The Hub · welcome12 · 0.00% win
Meet 00ThynxZ · other11 · 0.00% win
Level 94.1 · progression11 · 0.00% win
Angel Food Cake · other10 · 0.00% win
Level 37 · progression10 · 0.00% win
Assalamu alaikum. · other9 · 0.00% win
Gorilla tag player · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737674.520 August 2026 — 73 % liked9 November 2026 — 76 % liked20 August 20269 November 2026
2 measurements spanning 81 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Nov 2026, 01:4776+3
20 Aug 2026, 05:2273first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.