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[🕸️] Swing Obby for Soccer Legends!

[🕸️] Swing Obby for Soccer Legends!

A Roblox experience owned by 467 Studios.

ObbyENSoccer Legends IPRope Swing MechanicObby Platformer

[🕸️] Swing Obby for Soccer Legends! is an obby experience created on 2026-03-11. It currently has 132 players online. The game has accumulated 3,629,014 lifetime visits and 10,795 favorites. User engagement shows a 93% like percentage. The description highlights rope swinging mechanics, card collection, and upgrades within a soccer-themed environment.

Description (written by the developer; not a statement by this register)

Welcome to Swing Obby for Soccer Legends! ⚽🪢 Are you ready to Rope Swing like a true Soccer Legend? 🏆🔥 🪢 1. Double jump onto ropes and swing onto platforms! 🌌 2. Make sure not to fall into the void! 🃏 3. Bring Cards back to your Base to earn Cash! 💰 📏 4. Upgrade your Reach — grab ropes from farther away! 👍 Don’t forget to hit the thumbs up to support the game! 🚀 Tags: Soccer, Soccer Legend, Football, Brainrot, Brainrot Memes, Memes, Cute, Friends, Fun, Speed, Fast, Collect, Pets, Rainbow, Colorful, Rebirth, Stars, Raiding , Friends, Simulator , Tycoon , Lucky Block, Obby

Last updated by the developer 20 Aug 2026, 19:49 UTC.

86
playing (measured 21 Aug 2026, 20:54 UTC)
3,705,059
lifetime visits
93%
liked (14,164 👍 / 1,094 👎)
12,518
favourites (3.4 per 1k visits)
11 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

30865811 August 2026 — 30 players21 August 2026 — 86 players11 August 202621 August 2026
2 measurements spanning 11 days, net +56. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 22–94 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5486+56
11 Aug 2026, 04:2030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome2,299,408 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked21 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked13 September 2026 — 93 % liked23 September 2026 — 93 % liked3 October 2026 — 93 % liked13 October 2026 — 93 % liked23 October 2026 — 93 % liked14 August 202623 October 2026
9 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 04:3293no change
13 Oct 2026, 04:3193no change
3 Oct 2026, 04:3093no change
23 Sept 2026, 04:3093no change
13 Sept 2026, 04:2393no change
3 Sept 2026, 04:2293no change
24 Aug 2026, 04:2293no change
21 Aug 2026, 20:5493no change
14 Aug 2026, 04:2193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.