[COLLAB] AOT: Incremental
A Roblox experience owned by Sushi Deluxe Studios.
RacingENAttack on TitanTurn-Based RPGIncremental
Description (written by the developer; not a statement by this register)
Awaken your destiny and fight for humanity in this turn-based incremental RPG inspired by Attack on Titan. Train your body, master ODM combat, and discover the terrifying power of Titans. Fight through humanity’s struggle beyond the walls, defeat powerful enemies, and grow stronger with every battle. FEATURES: ⚔️ Turn-Based Combat — Equip skills and dominate strategic battles 🩸 Titan Power System — Obtain and wield powerful Titan abilities 🛡️ Bloodline Clans — Unlock legendary lineages like the Ackerman and Reiss 📖 Story Progression — Experience humanity’s fight for survival beyond the walls 💥 Raid Bosses — Battle powerful Titans for rare rewards 🔄 Prestige System — Begin a new life and grow stronger with each rebirth 📈 Incremental Progression — Constant growth, permanent progression Every reset makes you stronger. Every battle pushes humanity forward. The walls will not protect you forever. Will you fight… or be devoured? Maturity: Mild Violence (Repeated/Mild)
Last updated by the developer 7 May 2026, 01:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 03:46 | 61 | no change |
| 25 Aug 2026, 01:49 | 61 | no change |
| 15 Aug 2026, 01:37 | 61 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.