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Sail Your Boat

Sail Your Boat

A Roblox experience owned by im broke or something.

TycoonENboatingtycoonoffline-progress

Sail Your Boat is a tycoon experience created on 2026-03-11. It has 3,781 players online, 49,031,523 lifetime visits, and 3,337,851 favorites. The game holds a 96% like percentage. Players engage in fuel management, upgrades, and prestige systems while competing on leaderboards.

Description (written by the developer; not a statement by this register)

⛵ Welcome to Sail Your Boat! ⛽ Fuel Your Boat! 🚀 Sail Your Boat & Earn Cash! 🛠️ Buy New Upgrades & Machines! 👑 Prestige & Unlock Prestige Upgrades! 🏆 Compete with other players to get #1 on the leaderboard! 🎁 Like the Game and Join the Group to get FREE Rewards! ❗ Your Fuels Grow Offline ❗

Last updated by the developer 24 Aug 2026, 15:47 UTC.

919
playing (measured 24 Aug 2026, 18:50 UTC)
50,573,720
lifetime visits
96%
liked (180,170 👍 / 7,081 👎)
3,553,125
favourites (70.3 per 1k visits)
11 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5853,2921,938.591910 August 202624 August 2026
72 measurements spanning 14 days, net -2,373. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 179–3,698 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 72
Measured (UTC)PlayersChange
24 Aug 2026, 18:50919-69
24 Aug 2026, 17:50988-7
24 Aug 2026, 16:50995-16
24 Aug 2026, 15:501,011-145
24 Aug 2026, 14:501,156-4
24 Aug 2026, 13:501,160-5
24 Aug 2026, 12:501,165+47
24 Aug 2026, 11:501,118+25
24 Aug 2026, 10:501,093+84
24 Aug 2026, 09:501,009+21
24 Aug 2026, 08:50988+141
24 Aug 2026, 07:50847+89
24 Aug 2026, 06:50758+54
24 Aug 2026, 05:50704+94
24 Aug 2026, 04:50610+25
24 Aug 2026, 03:50585-26
24 Aug 2026, 02:50611-120
24 Aug 2026, 01:50731+7
24 Aug 2026, 00:50724+27
23 Aug 2026, 23:50697first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
x2 Boat Speed
99 R$
x2 Mines
99 R$
x2 Cash
79 R$
x2 WalkSpeed
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome14,050,667 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 202624 August 2026
72 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 72
Measured (UTC)% likedChange
24 Aug 2026, 18:5096no change
24 Aug 2026, 17:5096no change
24 Aug 2026, 16:5096no change
24 Aug 2026, 15:5096no change
24 Aug 2026, 14:5096no change
24 Aug 2026, 13:5096no change
24 Aug 2026, 12:5096no change
24 Aug 2026, 11:5096no change
24 Aug 2026, 10:5096no change
24 Aug 2026, 09:5096no change
24 Aug 2026, 08:5096no change
24 Aug 2026, 07:5096no change
24 Aug 2026, 06:5096no change
24 Aug 2026, 05:5096no change
24 Aug 2026, 04:5096no change
24 Aug 2026, 03:5096no change
24 Aug 2026, 02:5096no change
24 Aug 2026, 01:5096no change
24 Aug 2026, 00:5096no change
23 Aug 2026, 23:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.