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Swing Obby for Anime Fruits!

Swing Obby for Anime Fruits!

A Roblox experience owned by The Ultimate Sponge.

ObbyENanimerope swingingbase defense

Swing Obby for Anime Fruits! is an obby experience created on 2026-03-11. It has accumulated 571,599 lifetime visits and holds 1,183 favorites. Currently, 25 players are active. The experience maintains an 89% like percentage. The game involves rope swinging mechanics to collect items and earn currency.

Description (written by the developer; not a statement by this register)

Are you ready to Rope Swing for Anime Fruits? 🍇 Double jump onto ropes and swing onto platforms! 🚀 Make sure not to fall into the void! 🤾‍♂️ Bring Anime Fruits back to your Base to earn Cash! 💵 Upgrade your Reach – grab from farther distances! ⚡ Don’t forget to hit the thumbs up! 👍

Last updated by the developer 4 Apr 2026, 16:29 UTC.

25
playing (measured 11 Aug 2026, 03:50 UTC)
571,599
lifetime visits
89%
liked (2,190 👍 / 279 👎)
1,235
favourites (2.2 per 1k visits)
11 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:5014first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:2189no change
14 Aug 2026, 20:2189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.