DOORS: HOTEL DEPTHS 👁️
A Roblox experience owned by renowned..
HorrorENhorrorfangamebeta
Description (written by the developer; not a statement by this register)
YOU ASKED FOR IT.... This is a doors fangame, it is not related with LSPLASH. This game is not supposed to be set in floor 2 ⚠️❗GAME IS IN BETA. EXPECT BUGS❗⚠️ 🔴THIS GAME USES ZERO DOORS ASSETS!🔴 (Other than images) ❗❗HEAVILY RECOMMENDED to play without any help or guide, as the game is trial and error. Use each death as a lesson. ❗❗ ⚠️ Epilepsy, sound, and flashing lights warning 🎧 Headphones recommended 📷 Max graphics recommended Credits are shown in game.
Last updated by the developer 3 Apr 2026, 03:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 11:35 | 72 | -1 |
| 15 Aug 2026, 11:22 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.