Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[UPDATE!] Boys VS Girls Slap Battle πŸ‘

[UPDATE!] Boys VS Girls Slap Battle πŸ‘

A Roblox experience owned by KaiSaku Studios.

Fighting & PvPENteam battleslap mechaniccosmetics

Description (written by the developer; not a statement by this register)

Slap and bring glory to your team! [πŸ‘] Unlock stronger gloves by eliminating the opposing team! [🎁] Upgrade to be the best! [πŸ€‘] Open Lucky Blocks for a chance of powerful items! πŸ’Ž UPDATE 2: COSMETICS - BUY KILL EFFECTS IN THE COSMETIC MENU FOR GEMS! MORE COMING SOON! - USE CODE '2500FAV' FOR 25 GEMS! NEW CODE AT 100 LIKES!

Last updated by the developer 6 Aug 2026, 15:40 UTC.

0
playing (measured 11 Aug 2026, 01:18 UTC)
27,209
lifetime visits
73%
liked (27 πŸ‘ / 10 πŸ‘Ž)
3,396
favourites (124.8 per 1k visits)
12 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

BAN HAMMER
299 R$
VIP
129 R$
LUCKY BLOCK+
99 R$
2X COINS
89 R$
2X KNOCKBACK
19 R$
2X SPEED
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Boys VS Girls Slap battles! Β· welcome19,534 Β· 0.00% win
Met the Creators! Β· social1,284 Β· 0.00% win
10 Kills! Β· progression748 Β· 0.00% win
50 Kills! Β· progression76 Β· 0.00% win
100 Kills! Β· progression34 Β· 0.00% win
500 Kills! Β· progression12 Β· 0.00% win
1,000 Kills! Β· progression6 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.