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[๐Ÿš˜] Sell Cars

[๐Ÿš˜] Sell Cars

A Roblox experience owned by Flip Center.

TycoonENtycooncar simulationidle earning

[๐Ÿš˜] Sell Cars is a tycoon experience created on 2026-03-12. It has accumulated 909,780 lifetime visits and currently has 51 players. The game holds 1,396 favorites and maintains a 55% like percentage.

Description (written by the developer; not a statement by this register)

Sell Cars for Money ๐Ÿ’ต๐Ÿค‘ ๐Ÿš— Sell Cars ๐ŸŒŸ Upgrade to sell better cars ๐Ÿ’ต Earn Alot of Money ๐Ÿ• You Earn money offline! ๐Ÿ’ฐ ๐Ÿ‘ Like the game and join our community for more updates!

Last updated by the developer 10 Aug 2026, 03:00 UTC.

51
playing (measured 10 Aug 2026, 15:15 UTC)
909,780
lifetime visits
59%
liked (216 ๐Ÿ‘ / 153 ๐Ÿ‘Ž)
1,693
favourites (1.9 per 1k visits)
12 March 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1554first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

16x Money
399 R$
8x Money
199 R$
Faster Workers
149 R$
2x Money
149 R$
Infinite Car Capacity
99 R$
4x Money
99 R$
2x Money
49 R$
Paintbrush [Paint Mode]
29 R$
Flying Carpet
9 R$
More Car Capacity
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Roblox recommends these alongside it

Robloxโ€™s own โ€œgames like thisโ€ rail, as we recorded it on 22 August 2026. The order is Robloxโ€™s, not ours. Which games it points at most โ†’

Like ratio over time

Growth

55595714 August 2026 โ€” 55 % liked24 August 2026 โ€” 59 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 54โ€“60 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:3859+4
14 Aug 2026, 16:3755first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.