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[🚘] Sell Cars

[🚘] Sell Cars

A Roblox experience owned by Flip Center.

TycoonENtycooncar simulationidle earning

[🚘] Sell Cars is a tycoon experience created on 2026-03-12. It has accumulated 909,780 lifetime visits and currently has 51 players. The game holds 1,396 favorites and maintains a 55% like percentage.

Description (written by the developer; not a statement by this register)

Sell Cars for Money πŸ’΅πŸ€‘ πŸš— Sell Cars 🌟 Upgrade to sell better cars πŸ’΅ Earn Alot of Money πŸ• You Earn money offline! πŸ’° πŸ‘ Like the game and join our community for more updates!

Last updated by the developer 10 Aug 2026, 03:00 UTC.

51
playing (measured 10 Aug 2026, 15:15 UTC)
909,780
lifetime visits
62%
liked (342 πŸ‘ / 214 πŸ‘Ž)
2,466
favourites (2.7 per 1k visits)
12 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1554first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

16x Money
399 R$
8x Money
199 R$
2x Money
149 R$
Faster Workers
149 R$
Infinite Car Capacity
99 R$
4x Money
99 R$
2x Money
49 R$
Paintbrush [Paint Mode]
29 R$
Flying Carpet
9 R$
More Car Capacity
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

55635914 August 2026 β€” 55 % liked24 August 2026 β€” 59 % liked3 September 2026 β€” 62 % liked13 September 2026 β€” 62 % liked23 September 2026 β€” 63 % liked3 October 2026 β€” 63 % liked13 October 2026 β€” 63 % liked23 October 2026 β€” 62 % liked6214 August 202623 October 2026
8 measurements spanning 70 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 54–64 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:2062-1
13 Oct 2026, 19:1963no change
3 Oct 2026, 19:1863no change
23 Sept 2026, 19:1763+1
13 Sept 2026, 18:3162no change
3 Sept 2026, 18:2262+3
24 Aug 2026, 16:3859+4
14 Aug 2026, 16:3755first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.