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Get Verified For Free ✅

Get Verified For Free ✅

A Roblox experience owned by Frostbyte Works.

ObbyENobbyverification badgemobile optimization

Description (written by the developer; not a statement by this register)

UPDATE 1.1 > Major bug fix and UI scaling for all device (specially for Mobile players) Complete this HARD obby to Get a verified Badge in game chat and above head 🗣️ 😈... Compete with friends and see who can win first 😺✅.... Don't Forget to Like and Favourite The game 🎮.... Stay TUNE 😁 For more updates... Caution ⚠️ -> This will only give verfied badge in My game not in Roblox....

Last updated by the developer 24 Jun 2026, 14:16 UTC.

0
playing (measured 12 Aug 2026, 21:32 UTC)
50,335
lifetime visits
62%
liked (72 👍 / 45 👎)
281
favourites (5.6 per 1k visits)
12 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 21:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100k
100,000 R$
17000
17,000 R$
10000
10,000 R$
wooho
10,000 R$
saber
5,000 R$
1700
1,700 R$
w
1,000 R$
1000
1,000 R$
sekai
1,000 R$
250
250 R$
MOD
100 R$
VIP
50 R$
Rainbow Carpet
30 R$
Gravity Coil
20 R$
Speed Coil
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Joining · welcome37,178 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6215 August 2026 — 62 % liked25 August 2026 — 62 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 18:0662no change
15 Aug 2026, 17:5162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.