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The Raik: Kill Edition (testing place #1)

The Raik: Kill Edition (testing place #1)

A Roblox experience owned by TRKER.

HorrorENhorrorsurvivalslasher

Description (written by the developer; not a statement by this register)

Game finally recovered, updates upcoming Tags: TRKE, The Rake Kill Editon, The Rake, Rake, TESA, The Spirit

Last updated by the developer 29 Aug 2026, 20:34 UTC.

5
playing (measured 29 Aug 2026, 20:36 UTC)
5,154
lifetime visits
74%
liked (28 👍 / 10 👎)
33
favourites (6.4 per 1k visits)
12 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 20:364first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP gamepass
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

D00M · progression106 · 0.00% win
Blood Autumn · other92 · 0.00% win
Amargeddon · other92 · 0.00% win
Lost Moon · other85 · 0.00% win
Bloodshed · progression55 · 0.00% win
Ghostified Night · progression48 · 0.00% win
BRUH!! · progression42 · 0.00% win
The Calamity God · progression37 · 0.00% win
Duke Erisia · progression35 · 0.00% win
Atrocity · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

727975.529 August 2026 — 79 % liked8 September 2026 — 79 % liked18 September 2026 — 72 % liked28 September 2026 — 74 % liked7429 August 202628 September 2026
4 measurements spanning 30 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 20:3874+2
18 Sept 2026, 20:3772-7
8 Sept 2026, 20:3779no change
29 Aug 2026, 20:3779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.