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[πŸ›‘οΈ] Escape Cars for Cars πŸš—

[πŸ›‘οΈ] Escape Cars for Cars πŸš—

A Roblox experience owned by The Community Car.

TycoonENcar collectionidle/tycoon mechanicsleaderboard competition

Description (written by the developer; not a statement by this register)

Welcome to Escape Cars for CarsπŸ₯³ ------How To Play------ First☝🏻 go out and get a car πŸš— without getting hit by the cars πŸš—. Second put the car πŸš— in your base and make moneyπŸ’΅ and you can upgrade your car to earn more moneyπŸ’΅ per second with your car πŸš—. Third buy speedπŸƒ and go get rare cars πŸš—. Don't forget to upgrade your base and you could get on the leaderboard. Like πŸ‘πŸ» and favorite ❀️ the game for more awesome updates! 😎

Last updated by the developer 15 Sept 2026, 03:21 UTC.

0
playing (measured 28 Sept 2026, 03:30 UTC)
2,385
lifetime visits
45%
liked (5 πŸ‘ / 6 πŸ‘Ž)
9
favourites (3.8 per 1k visits)
13 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
28 Sept 2026, 03:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
79 R$
PRO PACK
39 R$
STARTER PACK
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge Β· welcome0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.