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LIFT FOR AURAS

LIFT FOR AURAS

A Roblox experience owned by we're so original.

Fighting & PvPENKing of the HillRebirthAura Collection

Description (written by the developer; not a statement by this register)

💪 LIFT FOR AURAS ✨UPDATE 1 [04/8/2026] 💪 Get stronger and ascend through new levels, new auras, new power. 👑 Fight others and take over the King of the Hill! 🌍 Train strength to unlock Zones around the map for Millions of Multipliers ♻️ Rebirth for INSANE multipliers 👑 Can you become THE CHAMPION?

Last updated by the developer 19 Apr 2026, 07:55 UTC.

0
playing (measured 11 Aug 2026, 09:50 UTC)
9,837
lifetime visits
47%
liked (7 👍 / 8 👎)
505
favourites (51.3 per 1k visits)
13 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Rebirths
299 R$
Auto Rebirth
299 R$
x2 Gems
290 R$
Triple Hatch
279 R$
VIP
249 R$
x2 Damage
230 R$
x2 Health
199 R$
OP Auto Train!
149 R$
x2 Speed
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

??? · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

47916917 August 2026 — 91 % liked27 August 2026 — 89 % liked6 September 2026 — 89 % liked6 October 2026 — 89 % liked16 October 2026 — 47 % liked17 August 202616 October 2026
5 measurements spanning 60 days, net -44. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 11:0347-42
6 Oct 2026, 11:0089no change
6 Sept 2026, 10:4689no change
27 Aug 2026, 10:3789-2
17 Aug 2026, 10:3591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.