🌹+1 Speed POPPY PLAYTIME Escape🌹
A Roblox experience owned by O Filho Pródigo.
HorrorENhorrorparkourspeed run
🌹+1 Speed POPPY PLAYTIME Escape is a horror experience created on 2026-03-13. It has 6,039,523 lifetime visits and 503,784 favorites. Currently, 84 users are playing. The game holds a 90% like percentage. Players gain speed by moving, unlocking characters, and racing. Premium users receive bonuses to speed, jump, and health. The experience features tags related to Poppy Playtime.
Description (written by the developer; not a statement by this register)
🏆 Welcome to +1 Speed POPPY PLAYTIME Escape! 👟Every step makes you faster 💪Train on treadmills or run across the map to gain speed 🔥 Unlock new Kpop Demon Hunters 👥Race with friends 🌍Become the FASTEST on the server 🚀But be careful… one misstep and you’ll be back at the start 👍 Like the game and join the group PREMIUM USERS GET: +15% Speed +15% Jump +25% Health 🎉 Survive for a special surprise! 🎉 Tags: Poppy Playtime, Huggy Wuggy, Lily Lovebraids -- crol
Last updated by the developer 17 Jul 2026, 17:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:19 | 63 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 00:16 | 89 | -1 |
| 14 Aug 2026, 00:16 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.