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Poppy Playtime 6 Morphs Rp

Poppy Playtime 6 Morphs Rp

A Roblox experience owned by Bedniy.

RoleplayENPoppy PlaytimeMorphsRoleplay

Poppy Playtime 6 Morphs Rp is a roleplay experience created on 2026-03-13. The game has accumulated 606,450 lifetime visits and 71,336 favorites. It currently has 0 players online. The experience holds a 78% like percentage. The description indicates it is based on Chapter 5 and features morphs.

Description (written by the developer; not a statement by this register)

👋Find the Poppy Playtime P.s You can find the morphs!! 👁 Based off Chapter 5: "BROKEN THINGS" 🎁 Join our group for often update! 📜Credits: This game is FANMADE & FULLY owned by Mob Entertainment!!! tags: memes, roblox man face, find the morphs, morphs, brainrot, steal, rainbow, obby , meme, memes, find the memes, emotions, teamwork, teamwork puzzels, team obby, teamwork morphs, ppt 5 ,poppy playtime 5, poppy playtime, new poppy playtime, huggy wuggy, safe haven, sprunki, rp, yarnaby, doey, pianosaurus rex, the doctor

Last updated by the developer 26 Jul 2026, 19:12 UTC.

0
playing (measured 10 Aug 2026, 15:47 UTC)
606,450
lifetime visits
76%
liked (248 👍 / 78 👎)
71,346
favourites (117.6 per 1k visits)
13 March 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

UNLOCK ALL MORPHS!
1,479 R$
LILY LOVEBRAIDS MORPH
549 R$
PROTOTYPE MORPH
549 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome451,604 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

76787714 August 2026 — 78 % liked24 August 2026 — 77 % liked3 September 2026 — 76 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:3376-1
24 Aug 2026, 19:3677-1
14 Aug 2026, 19:3378first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.