[NEW] MENTTIONES OUTFITS IDEAS!!
A Roblox experience owned by menttiones.
RoleplayENavatar customizationaesthetic themes (emo, y2k, cutecore)UGC showcase
Description (written by the developer; not a statement by this register)
✪ In this game, you’ll find avatar ideas! ✺ All purchased items go straight to your inventory! ✶ Don’t forget to like and favorite the game! ✧ All outfits are made by me @menttiones ◆ Map created and scripted by /bunlu ★ Credits to all UGC and clothing creators (none of the clothing or UGC are mine) ◇ If any UGC creator wants me to remove their UGC, please message me through the group ✹ Join our group here: https://www.roblox.com/es/communities/946774558/menttiones#!/about tags: emo, y2k, gothic, cutecore, cutecore outfits, cutecore avatar, dollette, dollette outfits, dollette avatar, adorable, cute, kawaii, coquette, bows, pink, soft, pastel, softgirloutfitideas, cute outfits, shoujo, girl avatar, cute outfits, emo outfits, test outfit, soft girl, girl, cozy girl, cute outfits r15
Last updated by the developer 12 Aug 2026, 00:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 13:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 00:03 | 97 | no change |
| 18 Aug 2026, 00:02 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.