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TITAN BASH! (TESTING)

TITAN BASH! (TESTING)

A Roblox experience owned by chuds that makes games.

Fighting & PvPENkaijumonster fightingopen testing

TITAN BASH! (TESTING) is a fighting-pvp Roblox experience created on 2026-03-13. It records 1,751 concurrent players, 31,175,214 lifetime visits, 73,455 favorites, and an 87% like percentage.

Description (written by the developer; not a statement by this register)

Bash your way into a new but reminiscent experience of the Kaiju fighting genre with our game, Titan Bash! -- 🔥 OPEN TESTING 🔥 This is not the final game, your feedback helps shape its future. 👍 Like the game to stay updated on new kaiju, abilities, and features. 💬 Join our community server (linked below) to share feedback, suggestions, and more! This is an unofficial fangame and is not affiliated with Toho or Legendary in any way.

Last updated by the developer 9 Oct 2026, 13:42 UTC.

1,550
playing (measured 27 Oct 2026, 20:50 UTC)
32,017,814
lifetime visits
87%
liked (24,766 👍 / 3,618 👎)
73,455
favourites (2.3 per 1k visits)
13 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8773,9712,4241,5507 October 202627 October 2026
500 measurements spanning 21 days, net -1,062. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 413–4,435 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
27 Oct 2026, 20:501,550+198
27 Oct 2026, 19:501,352+123
27 Oct 2026, 18:501,229-92
27 Oct 2026, 17:501,321-127
27 Oct 2026, 16:501,448-4
27 Oct 2026, 15:501,452-43
27 Oct 2026, 14:501,495+11
27 Oct 2026, 13:501,484+10
27 Oct 2026, 12:501,474+40
27 Oct 2026, 11:501,434+228
27 Oct 2026, 10:501,206+99
27 Oct 2026, 09:501,107+79
27 Oct 2026, 08:501,028+96
27 Oct 2026, 07:50932+55
27 Oct 2026, 06:50877-32
27 Oct 2026, 05:50909-56
27 Oct 2026, 04:50965-172
27 Oct 2026, 03:501,137-216
27 Oct 2026, 02:501,353-247
27 Oct 2026, 01:501,600first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Daiju Pass
350 R$
VIP
299 R$
RECOLOR
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tester! · welcome0 · 0.00% win
You Defeated Jerry! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

87918913 August 202627 October 2026
1593 measurements spanning 75 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1593
Measured (UTC)% likedChange
27 Oct 2026, 20:5087no change
27 Oct 2026, 19:5087no change
27 Oct 2026, 18:5087no change
27 Oct 2026, 17:5087no change
27 Oct 2026, 16:5087no change
27 Oct 2026, 15:5087no change
27 Oct 2026, 14:5087no change
27 Oct 2026, 13:5087no change
27 Oct 2026, 12:5087no change
27 Oct 2026, 11:5087no change
27 Oct 2026, 10:5087no change
27 Oct 2026, 09:5087no change
27 Oct 2026, 08:5087no change
27 Oct 2026, 07:5087no change
27 Oct 2026, 06:5087no change
27 Oct 2026, 05:5087no change
27 Oct 2026, 04:5087no change
27 Oct 2026, 03:5087no change
27 Oct 2026, 02:5087no change
27 Oct 2026, 01:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.