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[RANKEDS] Padel Blox ๐Ÿธ

[RANKEDS] Padel Blox ๐Ÿธ

A Roblox experience owned by Padel Blox.

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Description (written by the developer; not a statement by this register)

๐Ÿ”‘ !!! EARLY BETA ACCESS !!! ๐Ÿ”‘ You are one of the first to experience Padel Blox! The game is currently in an exclusive early testing phase. Expect frequent updates, new courts, and continuous improvements as we build the final game. ๐ŸŽพ๐Ÿ”ฅ FAST-PACED 1v1 & 2v2 PADEL ACTION! Step on a matchmaking pad to jump into a game instantly. Play casual matches with friends or dominate the ranked ladders to immortalize your avatar on the massive 3D Leaderboard podiums! ๐ŸŽฎPC, MOBILE, TABLET, CONSOLE READY! ๐Ÿ’Ž Premium Benefits: +15% EXP! ๐Ÿ˜Ž Invite friends for ingame boost! ๐Ÿš€ SUPPORT! We are a passionate team working hard to bring you the best sports experience on Roblox. Please leave a ๐Ÿ‘ LIKE and โญ FAVORITE to support tags: tenis , paddle, pickeball, codes, upcoming, rpg, sports, volleyball, basketball, ball, anime, spokon, fun, funny, obby, tycoon, simulator, gacha, abilities, skins, rng, mobile, multiplayer, rpg, indie, ranked, esport, fighting, 1v1, 2v2, online, horror, haikyuu, blue lock,

Last updated by the developer 30 Jul 2026, 20:08 UTC.

0
playing (measured 11 Aug 2026, 08:04 UTC)
88,241
lifetime visits
76%
liked (365 ๐Ÿ‘ / 118 ๐Ÿ‘Ž)
2,735
favourites (31.0 per 1k visits)
13 March 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

VIP
500 R$
Skip Spins
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Early Access ยท other60,961 ยท 100.0% win
[ Basics Mastered ] ยท progression102 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

7615 August 2026 โ€” 76 % liked25 August 2026 โ€” 76 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 75โ€“77 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 12:2376no change
15 Aug 2026, 12:1676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.