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[πŸ€πŸŽ]Swing Obby for Squishy Dumplings! πŸ₯Ÿ

[πŸ€πŸŽ]Swing Obby for Squishy Dumplings! πŸ₯Ÿ

A Roblox experience owned by Havoc Studio.

ObbyENparkourcollectionmultiplayer

Description (written by the developer; not a statement by this register)

Welcome to πŸ₯Ÿ Swing Obby for Squishy Dumplings! πŸ‘‹ Are you ready to swing through exciting obstacles and collect Squishy Dumplings? πŸ₯Ÿ πŸš€ Double jump onto ropes and swing across challenging stages! 😱 Be careful not to fall! πŸ₯Ÿ Collect Squishy Dumplings and grow your collection! πŸ’° Earn rewards as you complete levels! πŸ† Race your friends and become the ultimate Dumpling Master! 🌟 NEW UPDATE: πŸ₯Ÿ Added Squishy Dumplings! πŸ—ΊοΈ New Obby Stages! ⚑ Performance Improvements! πŸ› Bug Fixes! πŸ‘₯ Join our Community Server to get sneak peeks, report bugs, and chat with other players! Can you collect them all? πŸ‘€ Don't forget to LIKE πŸ‘, FAVORITE ⭐, and JOIN THE COMMUNITY πŸ‘₯ to support future updates!

Last updated by the developer 5 Aug 2026, 23:49 UTC.

0
playing (measured 16 Aug 2026, 18:05 UTC)
2,110
lifetime visits
90%
liked (19 πŸ‘ / 2 πŸ‘Ž)
89
favourites (42.2 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 18:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

ProPack!
120 R$
Leaf Dragon Dumpling
67 R$
2XSpinSpeed
20 R$
VIP
20 R$
StarterPack!
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME!! Β· welcome63 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.