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[2000+] CarvedMySmile's R6/R15 Niche/Vkei Outfits

[2000+] CarvedMySmile's R6/R15 Niche/Vkei Outfits

A Roblox experience owned by carvedmysmile.

Social & hangoutENavatar customizationoutfit shopaesthetic fashion

Description (written by the developer; not a statement by this register)

welcome to https://www.roblox.com/communities/15441240/carvedmysmile#!/about R6/R15 Outfits ^^ made by @syckcrybaby and @naturaIdecay <3 Choose from over 2000+ outfits! all purchases made in-game will be available in your inventory! outfit updates ASAP !! i dont own any of ugc in the game just some clothes (shop https://www.roblox.com/communities/15441240/carvedmysmile#!/about ) i respect all creators, if you want your ugc/outfit removed contact me via forum on my group (https://www.roblox.com/communities/15441240/carvedmysmile#! ) **Tags:** R6, R6 outfits, R6 avatars, outfit ideas, outfit loader, outfit shop, outfit store, Da Hood, outfits, niche outfits, emo, emo fits, vkei, VKEI, aesthetic, avatars, matching fits, hair combos, trendy outfits, cute outfits, steal outfits, grunge, streetwear, fits, matching, homestore, home store, try-on, mall, avatar shop, chibi, cute face, anime, gothic, catalog, , headless, Korblox

Last updated by the developer 1 Aug 2026, 11:22 UTC.

0
playing (measured 11 Aug 2026, 07:01 UTC)
5,755
lifetime visits
82%
liked (27 👍 / 6 👎)
141
favourites (24.5 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000
1,000 R$
3
300 R$
250
250 R$
200
200 R$
150
150 R$
100
100 R$
75
75 R$
50
50 R$
p
30 R$
donation10
20 R$
donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you met the owner · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.517 August 2026 — 81 % liked27 August 2026 — 82 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 20:0782+1
17 Aug 2026, 20:0181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.