Rogue
A Roblox experience owned by Attempted Good Games Inc..
ShooterENbetrayalrevengepc-optimized
Description (written by the developer; not a statement by this register)
Once his most trusted associate, you were betrayed and framed for everything. Now you must take everything from "Him". Please tell me if theres any bugs or something that should be added/removed This game was mostly made for PC, so not everything will be perfect on other devices! Im also planning to do a huge rework someday to the enemies, guns, maps and other stuff.
Last updated by the developer 21 Jun 2026, 13:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 17:49 | 67 | -1 |
| 15 Aug 2026, 17:32 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.