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Mutate the Brainrot

Mutate the Brainrot

A Roblox experience owned by Brainrot Mutations!.

SurvivalENsurvivalmutation mechanicsmeme culture

Mutate the Brainrot is a survival experience created on 2026-03-14. It has accumulated 1,535,977 lifetime visits and 4,841 favorites. Currently, one user is playing. The experience holds a 94% like percentage. Tags include Brainrot, Memes, Mutations, Tycoon, Colorful, and Mutated.

Description (written by the developer; not a statement by this register)

Welcome to Mutate the Brainrot! Dodge Kill Parts and Start Mutating Your Brainrot! The Longer You Survive, the Better the Mutations! Tags: Brainrot, Memes, Mutations, Tycoon, Colorful, Mutated

Last updated by the developer 7 Jun 2026, 20:27 UTC.

1
playing (measured 10 Aug 2026, 16:45 UTC)
1,535,977
lifetime visits
94%
liked (6,129 👍 / 406 👎)
4,923
favourites (3.2 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Timer Speed
199 R$
Multi Mutations
179 R$
Auto Collect Brainrot
149 R$
2x mutation multi
129 R$
2x Cash
79 R$
Auto Collect Cash
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:2094no change
24 Aug 2026, 12:0394no change
14 Aug 2026, 12:0294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.