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🍧 Ice Cream Tycoon

🍧 Ice Cream Tycoon

A Roblox experience owned by Hammy Ham Slams.

TycoonENfactory managementidle mechanicsleaderboards

🍧 Ice Cream Tycoon is a tycoon experience created on 2026-03-14. It has 1,555,042 lifetime visits and 31,443 favorites. Currently, 29 users are playing. The game holds a 94% like percentage. Players build factories, hire workers, and climb leaderboards. Group and friend bonuses provide cash incentives.

Description (written by the developer; not a statement by this register)

BECOME THE BOSS OF AN ICE CREAM FACTORY! 🍦 💰 Build and Own the BIGGEST and BADDEST Ice Cream Factory so you can get RICH! 💰 🤑 Buy and Upgrade your Ice Cream processes to turn unique flavours into pints of profit! 🤑 👩‍🔬 Hire your friends as Workers! 👨‍🔬 🧪 Unlock Factory upgrades! 🧪 🔥 Climb the Leaderboards and show everyone who's the best! 🔥 😎 Prove the haters wrong, stack the cash, and BECOME THE BOSS! 😎 💸 Group Benefits: Join our Group, Favorite and Like the game for an exclusive +15% Cash Bonus! 💸 👥 Friend Benefits: Receive +5% Cash Bonus per friend in server! 👥 ✨ Earn Cash and Research while offline! ✨ 💾 Progress is automatically saved! 💾 👍 Don't forget to thumbs up if you enjoyed the game! 👍 ⚡️ Lagging? Use a FREE VIP Server! ⚡️ Tags: Tycoon, ice cream tycoon, ice cream factory, ice cream factory tycoon, ice cream simulator, ice cream empire

Last updated by the developer 5 Jul 2026, 17:57 UTC.

29
playing (measured 10 Aug 2026, 15:30 UTC)
1,555,042
lifetime visits
94%
liked (5,926 👍 / 350 👎)
32,631
favourites (21.0 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Robbery
1,999 R$
2x Cash
199 R$
2x Research
149 R$
VIP
149 R$
Magic Carpet
99 R$
Auto Collect
99 R$
Toggle Door
49 R$
Speed Coil
29 R$
Gravity Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome858,208 · 100.0% win
YOU ARE THE BOSS! · progression109,082 · 32.4% win
Mini Vanilla Ice Cream Dropper! · collection58,293 · 12.3% win
Mini Mango Ice Cream Dropper! · collection49,968 · 13.6% win
Mini Rainbow Ice Cream Dropper! · collection38,444 · 14.2% win
Mini Strawberry Ice Cream Dropper! · collection36,991 · 14.2% win
Mini Coffee Ice Cream Dropper! · collection32,132 · 3.9% win
Mini Chocolate Ice Cream Dropper! · collection31,257 · 9.7% win
Mini Cookie Ice Cream Dropper! · collection31,171 · 11.0% win
Mini Bubblegum Ice Cream Dropper! · collection29,373 · 11.0% win
Mini Ripple Ice Cream Dropper! · collection27,654 · 9.1% win
Mini Ube Ice Cream Dropper! · collection21,448 · 9.1% win
Mini Rocky Ice Cream Dropper! · collection11,557 · 2.6% win
Mini Mint Ice Cream Dropper! · collection11,339 · 3.2% win
Mini Birthday Ice Cream Dropper! · other9,234 · 3.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked13 September 2026 — 94 % liked23 September 2026 — 94 % liked3 October 2026 — 94 % liked13 October 2026 — 94 % liked14 August 202613 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 14:3494no change
3 Oct 2026, 14:3494no change
23 Sept 2026, 14:3394no change
13 Sept 2026, 14:1894no change
3 Sept 2026, 14:1794no change
24 Aug 2026, 12:0294no change
14 Aug 2026, 12:0294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.