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🎉 Party

🎉 Party

A Roblox experience owned by OnlyBoss.

Social & hangoutENsocial hangoutmusichouse party

🎉 Party is a social-hangout experience created on 2026-03-14. It currently has 121 players. The experience has 3,585,205 lifetime visits, 50,864 favorites, and an 85% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Party (OBS HOUSE) Intended for a night party with a lively and varied atmosphere, enter and enjoy a comfortable environment! Explore the corners of the experience and have fun with the different functions available. You are invited! The OnlyBossStudios team is grateful for your participation! No refunds Tags: OBS, Socialhangout, Party, Music, House, Project X, Classic, Showcase, Houseparty, Friends, Kc's

Last updated by the developer 22 Aug 2026, 04:57 UTC.

95
playing (measured 22 Aug 2026, 12:50 UTC)
3,814,890
lifetime visits
84%
liked (3,141 👍 / 581 👎)
53,911
favourites (14.1 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95616355.510 August 2026 — 124 players21 August 2026 — 256 players21 August 2026 — 330 players21 August 2026 — 327 players21 August 2026 — 342 players22 August 2026 — 275 players22 August 2026 — 331 players22 August 2026 — 409 players22 August 2026 — 456 players22 August 2026 — 361 players22 August 2026 — 589 players22 August 2026 — 608 players22 August 2026 — 616 players22 August 2026 — 511 players22 August 2026 — 380 players22 August 2026 — 270 players22 August 2026 — 95 players10 August 202622 August 2026
17 measurements spanning 12 days, net -29. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–694 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 12:5095-175
22 Aug 2026, 10:50270-110
22 Aug 2026, 09:50380-131
22 Aug 2026, 08:50511-105
22 Aug 2026, 07:50616+8
22 Aug 2026, 06:50608+19
22 Aug 2026, 05:50589+228
22 Aug 2026, 04:50361-95
22 Aug 2026, 03:50456+47
22 Aug 2026, 02:50409+78
22 Aug 2026, 01:50331+56
22 Aug 2026, 00:50275-67
21 Aug 2026, 23:50342+15
21 Aug 2026, 22:50327-3
21 Aug 2026, 21:50330+74
21 Aug 2026, 20:54256+132
10 Aug 2026, 15:35124first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

COMANDOS
140 R$
PUSH
120 R$
FOTOGRAFIA
120 R$
VIP
80 R$
LETRERO
70 R$
BUBBLEGUN
70 R$
BOTELLAS
50 R$
COLOR
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome612,588 · 30.9% win
Commands · other1,938 · 0.40% win
COLOR · other1,833 · 0.20% win
BOTTLES · collection1,787 · 0.10% win
SIGN · other1,483 · 0.20% win
BUBBLEGUN · other1,046 · 0.10% win
PUSH · other844 · 0.20% win
Photography Pack · collection560 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.514 August 2026 — 85 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
18 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:0184no change
22 Aug 2026, 12:5084no change
22 Aug 2026, 10:5084no change
22 Aug 2026, 09:5084no change
22 Aug 2026, 08:5084no change
22 Aug 2026, 07:5084no change
22 Aug 2026, 06:5084no change
22 Aug 2026, 05:5084no change
22 Aug 2026, 04:5084no change
22 Aug 2026, 03:5084no change
22 Aug 2026, 02:5084no change
22 Aug 2026, 01:5084no change
22 Aug 2026, 00:5084no change
21 Aug 2026, 23:5084no change
21 Aug 2026, 22:5084no change
21 Aug 2026, 21:5084no change
21 Aug 2026, 20:5484-1
14 Aug 2026, 05:0085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.