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[FREE AVA + 5] Mount LEINOVA

[FREE AVA + 5] Mount LEINOVA

A Roblox experience owned by LEINOVA Community.

ObbyENobbymountainnight theme

Description (written by the developer; not a statement by this register)

🌌 Mount Leinova (CP 30) 🌌 Welcome to Mount Leinova, a mysterious mountain with a night atmosphere filled with purple and blue stars. This map presents a challenging adventure experience with unique obby trails, full of obstacles, and stunning visual designs. With a total of 30 checkpoints (CP), each step will test the player's dexterity, patience, and strategy. Starting from slippery rocky trails, floating platforms in the dark, to precision jumps in the night sky-all are designed to provide an exciting and thrilling gaming experience. 🔥 Main Features: 🔥 30 CP with gradually increasing difficulty level 🌌 Aesthetic night theme (purple & glowing blue) 🌀 A varied and challenging obstacle course (obby) 👥 Suitable for solo players or races with friends 🏁 Challenge yourself and reach the summit of Mount Leinova! Are you strong enough to overcome all obstacles and reach the last CP?

Last updated by the developer 25 Jun 2026, 02:32 UTC.

0
playing (measured 13 Aug 2026, 11:36 UTC)
40,700
lifetime visits
66%
liked (137 👍 / 71 👎)
71
favourites (1.7 per 1k visits)
14 March 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 11:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP PASS
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO MOUNT LEINOVA · welcome4,892

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.