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BRICKS! πŸ’₯

BRICKS! πŸ’₯

A Roblox experience owned by Peak Towers.

PuzzleENphysics puzzlesurvivalmultiplayer

Description (written by the developer; not a statement by this register)

Welcome to BRICKS! πŸ’₯ ❌ Gravity doesn't forgive shaky hands! ❌ Your rivals are waiting for you to slip! βœ… Survive the collapse and claim the victory! 🧱 HOW TO PLAY: Carefully pull one brick at a time from your wobbly tower. Keep the balance! If your structure crashes to the ground, you are out. Be the last player standing on the arena to win! ✨ FEATURES: 🎨 Collect coins to unlock epic skins for your bricks and custom platforms! πŸ† Win rounds and flex your style on the giant champion's podium! πŸƒβ€β™‚οΈ Waiting for a match? Parkour through the Lobby Obby to claim the treasure chest! πŸ‘₯ Join our group for exclusive rewards and updates!

Last updated by the developer 1 Jun 2026, 12:30 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
73,221
lifetime visits
33%
liked (17 πŸ‘ / 35 πŸ‘Ž)
123
favourites (1.7 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2X WINS
199 R$
VIP STATUS
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BRICKS! πŸ’₯ Β· other58,934 Β· 0.00% win
WIN! πŸ’₯ Β· progression4,703 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.