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The Backrooms: Core

The Backrooms: Core

A Roblox experience owned by Noesis Studios.

Description (written by the developer; not a statement by this register)

Backrooms-horror survival experience inspired by the endless liminal spaces. Explore eerie levels, survive unknown entities, and progress deeper into the levels Backrooms, horror, survival, multiplayer horror, liminal spaces, entity chase, scary game, exploration, found footage horror, cooperative horror

Last updated by the developer 25 Jul 2026, 11:57 UTC.

0
playing (measured 6 Sept 2026, 23:31 UTC)
632
lifetime visits
83%
liked (5 👍 / 1 👎)
12
favourites (19.0 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 23:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gamepass
7,699 R$
Night Vision
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome247 · 0.00% win
The Lobby · progression222 · 0.00% win
The Habitable Zone · progression26 · 0.00% win
The Pipe Dreams · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.