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[NEW] Cross for Brainrot

[NEW] Cross for Brainrot

A Roblox experience owned by Dawn Games nc..

TycoonENincrementalrebirthmeme culture

Description (written by the developer; not a statement by this register)

🧠 Welcome to Cross for Brainrots! 🚗 [HOW TO PLAY] 🛣️ Cross various lanes for Brainrots! ☃️ Go further and further to unlock new biomes! 💪 Upgrade your view-distance and carry strength! 💸 Collect Brainrots to increase your income! ✨ Rebirth to earn even more lives and income! 💻 Supports Desktop, Mobile and Tablet players (swipe to move on mobile) Support the game by leaving a Like and join the group + Community Server for future updates! 👍

Last updated by the developer 2 Jun 2026, 14:23 UTC.

0
playing (measured 11 Aug 2026, 06:37 UTC)
108,498
lifetime visits
83%
liked (293 👍 / 59 👎)
2,382
favourites (22.0 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto collect
199 R$
2X Cash
199 R$
VIP
149 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

R · other85,506 · 0.00% win
C · other85,499 · 0.00% win
S · other85,482 · 0.00% win
S · other85,477 · 0.00% win
O · other85,476 · 0.00% win
10 minutes! · progression10,093 · 0.00% win
30 minutes! · progression941 · 0.00% win
Play Again! · other897 · 0.00% win
Group Gift · social879 · 0.00% win
1 Hour! · progression160 · 0.00% win
Dragon Cannelloni · other65 · 0.00% win
The End · progression14 · 0.00% win
BRAINROT LEGEND · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.