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[X5] Mount Sana

[X5] Mount Sana

A Roblox experience owned by Lava Project.

AdventureIDmountaineeringscenic viewssocial interaction

[X5] Mount Sana is an adventure experience created on 2026-03-14. It currently has 64 players and 1,321,606 lifetime visits. The game holds 11,018 favorites and maintains a 90% like percentage. Features include free coils, avatar options, carry styles, emotes, and free camera functionality for PC and mobile users.

Description (written by the developer; not a statement by this register)

MAP MOUNT SANA INI MENAWARKAN PENGALAMAN MENDAKI YANG MENYENANGKAN DENGAN BANYAK VIEW YANG INDAH. TINGKATAN RINTANGAN DI MAP INI TERBILANG MUDAH BAGI USER PC DAN PASTINYA FRIENDLY UNTUK USER HP FITUR : - FREE COIL - AVATAR - CARRY (BANYAK PILIHAN GAYA CARRY) - EMOTE DAN DANCE - FREE CAM PC DAN MOBILE JANGAN LUPA RATE MAP DENGAN KLIK LIKE KRITIK & SARAN SANGAT BERGUNA DEMI KEBERLANJUTAN UPDATE MAP

Last updated by the developer 29 Jul 2026, 00:15 UTC.

64
playing (measured 10 Aug 2026, 14:20 UTC)
1,321,606
lifetime visits
90%
liked (3,294 👍 / 361 👎)
13,763
favourites (10.4 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2082first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Mount Sana · welcome646,673 · 100.0% win
Mount Sana Summit · progression193,284 · 57.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 16:0390no change
13 Oct 2026, 16:0290no change
3 Oct 2026, 16:0190no change
23 Sept 2026, 15:5390no change
13 Sept 2026, 15:3490no change
3 Sept 2026, 15:3290no change
24 Aug 2026, 13:3090no change
14 Aug 2026, 13:2390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.