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Highest Jump for Brainrots

Highest Jump for Brainrots

A Roblox experience owned by Highest jump for Brainrots.

ObbyENbrainrotjumpingupgrade

Description (written by the developer; not a statement by this register)

🧠 Welcome to Highest Jump for Brainrots! 🚀 ⬆️ Jump high to collect Brainrots! 🏃 Bring them back to your base to earn cash! 💪 Train to increase your jump power! 🏋️ Upgrade your weights to gain more power while training! 🏠 Upgrade your base to unlock more Brainrot slots! ⚠️ Watch out! Falling boulders can hit you! 🪨 🎁 Codes: Release! 👍 Next code at 1K Likes! ⭐ If you enjoy the game, like and favorite to support us!

Last updated by the developer 23 Mar 2026, 18:28 UTC.

0
playing (measured 15 Aug 2026, 07:52 UTC)
4,816
lifetime visits
89%
liked (16 👍 / 2 👎)
21
favourites (4.4 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 07:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
149 R$
2x Power
149 R$
Faster Squats
149 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,662 · 0.00% win
First Secret! · secret59 · 0.00% win
First Legendary! · collection42 · 0.00% win
First Mythical! · collection42 · 0.00% win
First Cosmic! · other36 · 0.00% win
First SuperNova! · collection15 · 0.00% win
First SolarFlare! · collection6 · 0.00% win
Normal Collector! · collection2 · 0.00% win
Golden Collector! · collection1 · 0.00% win
Diamond Collector! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.