Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
+1 Speed Swing Escape

+1 Speed Swing Escape

A Roblox experience owned by trend hopping.

ObbyENparkourspeedrebirth

Description (written by the developer; not a statement by this register)

⚡ Welcome to +1 Speed Swing Escape How to Play: 🕸️ Swing from rope to rope 👟 Every step makes you faster 🏆 Beat stages to earn wins 💪 Unlock powerful new upgrades 🔥 Rebirth to push your limits, and 🚀 Become the BEST! If you're having fun, don't forget to like the game! 👍

Last updated by the developer 20 Aug 2026, 20:24 UTC.

26
playing (measured 22 Aug 2026, 18:02 UTC)
17,551
lifetime visits
92%
liked (303 👍 / 26 👎)
6,789
favourites (386.8 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 18:0228first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[x999! OP] Admin Treadmill
9,999 R$
[x100] Rainbow Treadmill
999 R$
[x10] Amethyst Treadmill
299 R$
2x Wins Upgrade
199 R$
[OP] Starter Pack
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

+1 Speed Swing Escape · welcome84,736 · 100.0% win
Rebirth · progression1,039 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929593.522 August 2026 — 95 % liked1 September 2026 — 92 % liked11 September 2026 — 92 % liked21 September 2026 — 92 % liked1 October 2026 — 92 % liked11 October 2026 — 92 % liked22 August 202611 October 2026
6 measurements spanning 50 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 18:0492no change
1 Oct 2026, 18:0492no change
21 Sept 2026, 18:0392no change
11 Sept 2026, 18:0392no change
1 Sept 2026, 18:0392-3
22 Aug 2026, 18:0295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.