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[Alpha] Unlearned

[Alpha] Unlearned

A Roblox experience owned by Unlearned - Community.

OtherENalphabuggycommunity-feedback

[Alpha] Unlearned is an "other" genre Roblox experience created on 2026-03-14. The title currently has 0 players online. It has accumulated 1,132,174 lifetime visits and 2,518 favorites. The experience holds a 75% like percentage. The description notes the project is in alpha with expected changes and bug fixes.

Description (written by the developer; not a statement by this register)

This is a project I'm doing for fun; expect many changes and bug fixes as the days go by. The game is still in alpha, so expect errors. Where can I send my suggestions/hacker reports? Send them in the communications group

Last updated by the developer 6 Jun 2026, 02:13 UTC.

0
playing (measured 10 Aug 2026, 23:21 UTC)
1,132,174
lifetime visits
75%
liked (577 👍 / 194 👎)
2,531
favourites (2.2 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
259 R$
x2 Emote
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Player · other111,159 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7514 August 2026 — 75 % liked3 October 2026 — 75 % liked13 October 2026 — 75 % liked23 October 2026 — 75 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 17:2175no change
13 Oct 2026, 17:2075no change
3 Oct 2026, 17:1975no change
14 Aug 2026, 14:3275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.