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Fallen Fractals

Fallen Fractals

A Roblox experience owned by gugara ggbombara.

PuzzleENARGpuzzlehorror

Description (written by the developer; not a statement by this register)

The kingdom once thrived with its halls filled with laughter, its towers reaching toward a hopeful sky. Now, it stands silent. You arrive long after its fall. Whatever happened here was not sudden. A corruption crept in, slow and patient, consuming everything it touched. The people are long gone, the truth buried beneath decay, and the Citadel, the heart of it all, hiding something far more valuable than gold. Achieve what the masses could never, set them free. Note: Only the Lobby Puzzle is available! We are actively working to get the full ARG out! Credits: @pureifiying @ChronicalsCore @Artzd3v @TrustyCactus79 @0wknh @Tuger_s @mauricio8102 @legoking102611 @cesarmasrerpro1 @8cloba8 @AccountForTestGames @yeekomz @WACKYANDYE @i_mjay @GravityCola

Last updated by the developer 17 Aug 2026, 00:22 UTC.

0
playing (measured 19 Aug 2026, 11:19 UTC)
2,123
lifetime visits
75%
liked (12 👍 / 4 👎)
14
favourites (6.6 per 1k visits)
15 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 11:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

A small statue of 0wknh in your hand
13,337 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Concealed Residence · progression66 · 0.00% win
Veiled Residence · progression33 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.