Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
Better Backrooms? πŸšͺ

Better Backrooms? πŸšͺ

A Roblox experience owned by nil dev.

RoleplayENBackroomsPick a SideBattle

Description (written by the developer; not a statement by this register)

Which Backrooms level would you rather be trapped in? πŸšͺ Pick between different Backrooms levels βš”οΈ Battle for your pick πŸ’° Earn cash and XP ⭐ Like the game + Join the group to receive exclusive rewards! πŸ”” Turn on notifications to be notified when a new update releases Tags: Better Backrooms, The Backrooms, Backrooms, Pick a Side, Quiz, Red vs Blue, Sword, Battle, Fight

Last updated by the developer 15 Apr 2026, 20:10 UTC.

0
playing (measured 10 Aug 2026, 22:52 UTC)
16,187
lifetime visits
84%
liked (21 πŸ‘ / 4 πŸ‘Ž)
2,808
favourites (173.5 per 1k visits)
15 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Rainbow Blade
999 R$
Infinite Requests
599 R$
Corrupt Knife
499 R$
Colossal Blade
349 R$
VIP
299 R$
x2 Crate Luck
249 R$
Golden Sahur
249 R$
illumina
199 R$
x2 Cash
199 R$
x2 XP Points
149 R$
Skull Staff
89 R$
Starter Pack
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome13,323 Β· 0.00% win
First Win Β· progression7,118 Β· 0.00% win
First Blood Β· other4,430 Β· 0.00% win
Spider πŸ•·οΈπŸ•ΈοΈ Β· other12 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.