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Escape The Backrooms

Escape The Backrooms

A Roblox experience owned by RLS Studio's.

HorrorENbackroomshorror survivalmultiplayer coop

Escape The Backrooms is a horror experience created on 2026-03-15. It has 801,356 lifetime visits and 86,860 favorites. Currently, six players are active. The game holds an 85% like percentage. Features include multiplayer survival, monster evasion, and a changing exit mechanic. Players earn currency for upgrades and quests.

Description (written by the developer; not a statement by this register)

NEWS: Captian Clark + Realistic Quality 🎮 | Welcome to Escape The Backrooms 📜 | Game Features: 👥 | Team up with your friends and survive the endless Backrooms together. 👾 | Escape terrifying monsters that will chase you without stopping. 🚪 | Find the correct Exit before it changes every 7 minutes. 🏆 | Escape successfully to earn Wins and Money. 💰 | Complete Quests and Survive rounds to Earn Money. Spend it on tools, crates, outfits, and exclusive items. 🎁 | Like the game & join our Group to unlock FREE rewards! 🛎️ | SHUTDOWN = UPDATE 🔖 | backrooms, horror, survival, multiplayer, coop, monsters, escape, evade, nextbot, maze, scary, chase, adventure

Last updated by the developer 5 Aug 2026, 00:22 UTC.

6
playing (measured 10 Aug 2026, 14:36 UTC)
801,356
lifetime visits
85%
liked (1,981 👍 / 360 👎)
94,859
favourites (118.4 per 1k visits)
15 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3611first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Punch [PERMANENT]
199 R$
Flying Carpet
199 R$
Pro SpeedCoil [PERMANENT]
189 R$
Plague
189 R$
VIP
149 R$
Tung Tung Sahur
149 R$
2x Money
139 R$
SpeedCoil [PERMANENT]
119 R$
NightVision [PERMANENT]
59 R$
Flash Light [PERMANENT]
49 R$
Bandage [PERMANENT]
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wellcome! · welcome452,239 · 100.0% win
First Win · progression163,003 · 29.3% win
Survived for 8 Minutes · progression100,211 · 42.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked13 September 2026 — 85 % liked23 September 2026 — 85 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked2 November 2026 — 85 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 20:3085no change
23 Oct 2026, 20:2385no change
13 Oct 2026, 20:2285no change
3 Oct 2026, 20:2185no change
23 Sept 2026, 20:2085no change
13 Sept 2026, 19:3385no change
3 Sept 2026, 19:2185no change
24 Aug 2026, 17:2385no change
14 Aug 2026, 17:2385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

escape-the-backrooms.fandom.com1 active editors · 275 edits
38 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.