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Jump Into Bouncy Castle Obby

Jump Into Bouncy Castle Obby

A Roblox experience owned by SweetsForJoy!.

ObbyENwaterparkbouncy castleladder climb

Jump Into Bouncy Castle Obby is an obby experience created on 2026-03-15. The game has recorded 568,106 lifetime visits and 916 favorites. Currently, zero users are playing. The title holds a 90 percent like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Welcome To Jump Into Bouncy Castle Obby! In the fun waterpark, climb the longest ladder and once you reach to the top, take a leap of faith and land in the biggest bouncy castle! Jump into the bounciest bouncy castle and have fun with your friends! Don't Miss Out! Have Fun!

Last updated by the developer 11 Apr 2026, 08:57 UTC.

0
playing (measured 10 Aug 2026, 15:16 UTC)
568,106
lifetime visits
90%
liked (381 👍 / 42 👎)
928
favourites (1.6 per 1k visits)
15 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:162first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sword
79 R$
Rocket Launcher
79 R$
Laser Gun
79 R$
Jetpack
79 R$
Grapple Hook
79 R$
Flying Cloud
79 R$
Magic Carpet
79 R$
Fusion Coil
49 R$
Double Speed
39 R$
Double Jump
39 R$
Boombox
39 R$
Gravity Coil
39 R$
Speed Coil
39 R$
VIP
19 R$
Auto Climb
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9014 August 2026 — 90 % liked3 October 2026 — 90 % liked14 August 20263 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 23:3590no change
14 Aug 2026, 20:0690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.