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Ghostface Survival

Ghostface Survival

A Roblox experience owned by jacobis.

HorrorENhorrorsurvivaltrolling

Description (written by the developer; not a statement by this register)

In Ghostface Survival, survive two ghostfaces each round to earn cash! With this new cash, you can buy new items to troll others or defend yourself from ghostface! Inspired by games from 2015-2019!

Last updated by the developer 10 May 2026, 16:03 UTC.

0
playing (measured 10 Aug 2026, 14:18 UTC)
48,346
lifetime visits
68%
liked (41 👍 / 19 👎)
157
favourites (3.2 per 1k visits)
15 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Luck
99 R$
2x Cash
39 R$
OP Coil
39 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

686968.515 August 2026 — 69 % liked14 September 2026 — 69 % liked14 October 2026 — 68 % liked15 August 202614 October 2026
3 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 23:5368-1
14 Sept 2026, 20:0469no change
15 Aug 2026, 18:1969first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.