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Shrink for Lucky Blocks

Shrink for Lucky Blocks

A Roblox experience owned by Certified Brainrot!.

TycoonENlucky blocksidle/incrementalbrainrot meme

Description (written by the developer; not a statement by this register)

Shrink for Lucky Blocks! 💡 How to Play: - The smaller you get, the rarer Lucky Blocks you'll find! 🐜 - Don't get caught by the Guards! 👮 - Upgrade your Brainrots to earn more Cash 🔧 - Upgrade your Shrink to Reach Smaller Zones! ⚡ Your Brainrots earn cash OFFLINE! 💤 Like the game and join the group for FREE cash and a Brainrot! 👍

Last updated by the developer 4 Aug 2026, 19:18 UTC.

0
playing (measured 10 Aug 2026, 17:19 UTC)
282,003
lifetime visits
87%
liked (216 👍 / 33 👎)
24,472
favourites (86.8 per 1k visits)
15 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fish Game
43,000 R$
x2 Money
149 R$
Auto Collect Cash [OP]
99 R$
VIP
79 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome... 🏆 · welcome168,576 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8715 August 2026 — 87 % liked25 August 2026 — 87 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:5287no change
15 Aug 2026, 01:3787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.