DEAD CITY
A Roblox experience owned by Fee Project.
Last updated by the developer 4 Aug 2026, 14:29 UTC.
0
playing (measured 11 Aug 2026, 08:34 UTC)
18,933
lifetime visits
93%
liked (627 👍 / 44 👎)
471
favourites (24.9 per 1k visits)
16 March 2026
created (per Roblox)
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 08:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Custom Title
1,000 R$MEMBER
100 R$VVIP
1 R$COMMANDS
1 R$Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 15:02 | 93 | no change |
| 15 Oct 2026, 15:01 | 93 | no change |
| 5 Oct 2026, 14:53 | 93 | -1 |
| 25 Sept 2026, 14:52 | 94 | +1 |
| 15 Sept 2026, 14:33 | 93 | +3 |
| 5 Sept 2026, 14:32 | 90 | no change |
| 16 Aug 2026, 14:21 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.