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Battle Pets

Battle Pets

A Roblox experience owned by flecks: pets.

AdventureENpet collectionisland explorationco-op battles

Battle Pets is an adventure game created on 2026-03-16. It has 4,005,870 lifetime visits and 15,041 favorites. Currently, 106 users are playing. The experience holds a 96% like percentage. Players explore islands, capture pets, and engage in battles.

Description (written by the developer; not a statement by this register)

Explore a world of islands, capture wild pets, and build the ultimate team! Hatch eggs, discover rare species, and train your pets to become unstoppable. Battle wild creatures across Bloom Island, Emberfall Island, and Snowgrave Island. Team up with friends in co-op fights or take on powerful bosses solo. Fuse pets to rank them up, reroll stats and traits, and craft accessories to make your team even stronger. Climb the Tower floor by floor for epic rewards and test your skills against tougher enemies. Sail between islands on your own boat, ride mounts across the land, and unlock new areas to explore. Your adventure starts now.

Last updated by the developer 17 Aug 2026, 12:37 UTC.

16
playing (measured 21 Aug 2026, 20:54 UTC)
4,036,045
lifetime visits
96%
liked (14,053 👍 / 547 👎)
15,279
favourites (3.8 per 1k visits)
16 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

169756.510 August 2026 — 97 players21 August 2026 — 16 players10 August 202621 August 2026
2 measurements spanning 11 days, net -81. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 4–109 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5416-81
10 Aug 2026, 16:0497first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Primefall Conqueror · progression140,146 · 10.5% win
Flamebreaker Victor · progression46,086 · 3.7% win
Glacial Dominator · other24,109 · 2.6% win
Eclipseon Prime Vanquisher · progression11,174 · 1.3% win
Tower Ascendant · progression40 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked21 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:2396no change
21 Aug 2026, 20:5496no change
14 Aug 2026, 03:2396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.