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[BIG UPDATE] Press Your Juice

[BIG UPDATE] Press Your Juice

A Roblox experience owned by Rowix Studio.

TycoonENtycoonfarmingidle

Description (written by the developer; not a statement by this register)

🍇 Welcome to PRESS YOUR JUICE! 🧃 Plant mysterious seeds, grow rare grapes, press them into delicious juice, upgrade your farm, hatch powerful workers, and become the richest juice tycoon! 💸 ⭐ Collect 10 different grape rarities! 🧃 Upgrade powerful pressing machines! 🥚 Hatch unique workers from eggs! 🏠 Upgrade your farm and unlock more plots! 💰 Sell juice and become the best farmer! 🔥 BIG UPDATE! ✨ Brand New UI 🎁 Rewards System ⚙️ New Mechanics 🛒 More Products 🎬 New Animations 🧃 Reworked Pressing Mechanics 🐞 Tons of Bug Fixes 🔥 And MUCH MORE! 👍 Like & Favorite the game for more updates! 👥 Join the group for rewards & future perks!

Last updated by the developer 26 May 2026, 20:23 UTC.

0
playing (measured 10 Aug 2026, 15:30 UTC)
124,549
lifetime visits
86%
liked (864 👍 / 135 👎)
2,796
favourites (22.4 per 1k visits)
16 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Palette
25,000 R$
Automatic Press
399 R$
Multi Hatch
249 R$
VIP
249 R$
Offline Time Boost
199 R$
Extra Worker Slots
149 R$
Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

868786.515 August 2026 — 87 % liked25 August 2026 — 86 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:0786-1
15 Aug 2026, 09:0487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.