5 Nights at Poppy's [Eternal Playtime] (testing)
A Roblox experience owned by Baseoh Games.
HorrorENFive Nights at Freddy'sPoppy Playtimehorror
Description (written by the developer; not a statement by this register)
This game is currently in its Public testing Phase, tags: Five Nights at Poppys, Five Nights at Huggy's, 5 Nights at Huggys, Five Nights at Freddys, FNAF, Poppy Playtime, Huggy Wuggy, Kissy Missy, Mommy Long Legs, Project Playtime, horror, scary, survival horror, jumpscare, jumpscares, mascot horror, animatronics, night guard, security office, cameras, camera system, power management, survive the night, creepy, dark, suspense, tension, horror game, indie horror, backrooms, the backrooms, entity, monsters, chase, hide and seek, stealth, survival, roblox horror, multiplayer horror, coop horror, scary game, terrifying, nightmare, spooky, eerie, abandoned, facility, factory, haunted, evil toys, toy factory, experiment, lab, escape, puzzle, mystery, lore, story game, intense, adrenaline, survival game, dark game, scary multiplayer, monster game, creature
Last updated by the developer 25 Jul 2026, 14:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 16:19 | 80 | -1 |
| 15 Aug 2026, 16:03 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.