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Siren Head: Survival

Siren Head: Survival

A Roblox experience owned by Cinema Studios!.

HorrorENhorrormonster survivalescape

Description (written by the developer; not a statement by this register)

- 🌲 Survive the forest and escape the terrifying Siren Head. - 🔊 Explore the dark woods, listen carefully, and stay hidden… when the sirens begin to echo, it may already be too late. TAGS: siren head, horror, scary game, monster survival, forest horror, creepy, terror, dark forest, escape monster, survival horror

Last updated by the developer 29 Mar 2026, 21:40 UTC.

0
playing (measured 18 Aug 2026, 04:36 UTC)
2,952
lifetime visits
90%
liked (9 👍 / 1 👎)
13
favourites (4.4 per 1k visits)
16 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 04:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10 robux
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,928 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78908418 August 2026 — 78 % liked28 August 2026 — 90 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 10:5390+12
18 Aug 2026, 10:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.