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[πŸ†•] Darts Incremental 🎯

[πŸ†•] Darts Incremental 🎯

A Roblox experience owned by unethical entertainment.

TycoonENincrementaldartsleaderboards

Description (written by the developer; not a statement by this register)

🎯 DARTS INCREMENTAL🎯 Throw darts, build insane combos, and become the richest player on the leaderboard! ⚑ 4 Unique Abilities β€” Bullseye Mode, Triple Shot, Money Rain & Frenzy 🎯 Falling Targets β€” catch gold for cash or rainbow for a MEGA BOOST! πŸ‘‘ Collect Gear β€” 7 Darts, 6 Boards & 6 Accessories to equip ⭐ Prestige & Rebirth β€” 14 upgrades to supercharge your earnings πŸ† Global Leaderboards β€” compete with players worldwide πŸ… Badges & 17 Achievements to unlock πŸ”‘ Use code RELEASE & BULLSEYE for a head start! πŸ‘ Like + Favorite for FREE buffs!

Last updated by the developer 17 Mar 2026, 22:25 UTC.

0
playing (measured 29 Aug 2026, 03:04 UTC)
802
lifetime visits
75%
liked (6 πŸ‘ / 2 πŸ‘Ž)
7
favourites (8.7 per 1k visits)
16 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 03:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP Pass (BEST VALUE)
699 R$
2x Rebirth
199 R$
Infinite Combo
199 R$
OP Auto Clicker
149 R$
2x Prestige
149 R$
2x Money
149 R$
Speed Demon
129 R$
Lucky
129 R$
2x XP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bullseye! Β· progression87 Β· 0.00% win
Immortal10 Β· 0.00% win
Prestiged7 Β· 0.00% win
Rebirthed1 Β· 0.00% win
Completionist0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.