Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[RELEASED] Zombie Ability Arena

[RELEASED] Zombie Ability Arena

A Roblox experience owned by Luminary Point.

SurvivalENsurvivalroguelitetower-defense

Description (written by the developer; not a statement by this register)

⚔️ Survive endless waves of enemies and become stronger with every round! Pick your abilities, defeat massive hordes, and create powerful builds to see how long you can survive. 🚧 Zombie Ability Arena is currently in BETA! Expect new content, balance changes, and updates as the game grows. How to Play: 🗡️ Defeat enemies and survive each wave 🪙 Earn Coins to unlock permanent upgrades 🎴 Choose powerful upgrade cards between waves 🔥 Create unique builds and strengthen your abilities 🌊 Survive increasingly difficult waves and enemies ⚠️ Up to 1,000 enemies can be on the map at once! 🎯 Every run is different. Experiment with different abilities, upgrades, and strategies to reach higher waves and beat your best score. 📱 Supports Desktop, Mobile & Console ❤️ Thanks for playing Zombie Ability Arena! More content and features are coming soon.

Last updated by the developer 11 Aug 2026, 03:36 UTC.

0
playing (measured 13 Aug 2026, 15:08 UTC)
824
lifetime visits
100%
liked (14 👍 / 0 👎)
8
favourites (9.7 per 1k visits)
16 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:080first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

10020 August 2026 — 100 % liked19 September 2026 — 100 % liked20 August 202619 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Sept 2026, 09:21100no change
20 Aug 2026, 05:22100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.