Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Dragon RPG 2 Release!

Dragon RPG 2 Release!

A Roblox experience owned by Assassin Games!.

RacingENfantasyactionprogression

Description (written by the developer; not a statement by this register)

Welcome to Dragon RPG 2 --CONTROLS-- Shift = Run Q = Dash --HOW TO PLAY READ-- You start by killing goblins as normal and gaining cash and levels from doing so, as you fight the goblins at the start there will be a quest for you to use and gain more cash and levels from, After awhile you can go into the shop to buy better gear, Remember to always put the amount number before buying the items or it will not work, Theres bosses to fight and enemys to slay, Enjoy the game! --Developers-- CrimsonDragon660 - Lead developer and modeler VFX Artist

Last updated by the developer 11 Aug 2026, 04:54 UTC.

0
playing (measured 12 Aug 2026, 19:49 UTC)
571
lifetime visits
100%
liked (13 👍 / 0 👎)
6
favourites (10.5 per 1k visits)
16 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

50 bobux
50 R$
Dragon Blade
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome48 · 0.00% win
Tutorial · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10020 August 2026 — 100 % liked31 August 2026 — 100 % liked20 August 202631 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 01:52100no change
20 Aug 2026, 22:17100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.