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Impossible Jump Per Difficulty Chart Obby

Impossible Jump Per Difficulty Chart Obby

A Roblox experience owned by Clash's Obbies.

ObbyENparkourskill-based challengedifficulty progression

Impossible Jump Per Difficulty Chart Obby is an obby experience created on 2026-03-17. It has recorded 883,293 lifetime visits and 1,463 favorites. Currently, 48 users are playing. The experience holds a 45% like percentage. The description notes over 200 stages with increasing difficulty.

Description (written by the developer; not a statement by this register)

Welcome to Impossible Jump Per Difficulty Chart Obby! 👋 Test your skills by completing over 200 exciting stages that steadily increase in difficulty the further you go. From effortless jumps to impossible jumps, every level pushes you to improve. Do you have the focus and timing to conquer them all? 💡 Stuck on a stage? Watch the examples for quick tips and learn the best way to complete each jump! 🔄 Press R anytime to reset and try again. ⭐ Join the group for a FREE skip and extra perks! https://www.roblox.com/communities/865424261/Clashs-Obbies#!/about 👍 If you're having fun, make sure to leave a like and share with your friends! Tags: jump obby, difficulty chart obby, dco, jump challenge, stages, easy to insane, skill based, parkour, roblox obby, precise jumps, timing, challenge game, tower jumps, fun obby, jpdco, pdco, jump per difficulty, per difficulty

Last updated by the developer 15 Jul 2026, 15:45 UTC.

48
playing (measured 10 Aug 2026, 15:03 UTC)
883,293
lifetime visits
45%
liked (683 👍 / 848 👎)
1,463
favourites (1.7 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0324first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
299 R$
Fusion Coil
199 R$
Gravity Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome402,215
Stage 10 · progression368,604
Stage 20 · progression352,708
Stage 30 · progression334,309
Stage 40 · progression314,613
Stage 50 · progression298,052
Stage 60 · progression279,739
Stage 70 · progression235,291
Stage 80 · progression159,109
Stage 90 · progression150,424
Stage 100 · progression141,714
Stage 110 · progression97,748
Stage 120 · progression70,907
Stage 130 · progression61,430
Stage 140 · progression50,253

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →