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[UPD] ⛏️Dig DEEP for Baddies!

[UPD] ⛏️Dig DEEP for Baddies!

A Roblox experience owned by NovaFlow Games.

TycoonENidleclickerrebirth

Description (written by the developer; not a statement by this register)

🔨 Welcome Dig Baddies!🔨 How to Play 🎮: ⛏️ Dig to Baddie! 🏃 Return them to your base safely! 💸 Collect money from Baddies! 🛠️ Buy new Pickaxes and show off your SUPER rare Baddies! 🔁 Rebirth to unlock new items & progress! 💤 DON'T FORGET YOU EARN MONEY OFFLINE! 💸 👍 Like the game and join the group!

Last updated by the developer 26 Jul 2026, 01:05 UTC.

0
playing (measured 11 Aug 2026, 05:17 UTC)
97,031
lifetime visits
83%
liked (319 👍 / 65 👎)
10,323
favourites (106.4 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:171first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Treadmill
299 R$
2x Money
249 R$
VIP (+50% money, tag)
199 R$
ProPack
199 R$
2x Luck
199 R$
2x Muscles
149 R$
+2 Carry
149 R$
VIP Treadmill
129 R$
Fast Dig
99 R$
Auto Collect
99 R$
StarterPack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,186 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.515 August 2026 — 84 % liked25 August 2026 — 83 % liked4 September 2026 — 83 % liked14 September 2026 — 83 % liked14 October 2026 — 83 % liked15 August 202614 October 2026
5 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 16:2183no change
14 Sept 2026, 13:0383no change
4 Sept 2026, 13:0283no change
25 Aug 2026, 11:3483-1
15 Aug 2026, 11:2284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.